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Работал в 11 компаниях 12 лет 1 месяц
IT-консалтинг / Услуги / Производство оборудования, IT
IT Project Manager
Dapp.Expert
IT-консалтинг / Услуги / Производство оборудования
1 год 5 месяцев
02.2023 - по настоящее время
- Project management.
- Writing technical tasks for site redesign.
- Writing technical tasks for unannounced crypto P2E project.
Lead Game Designer
Pixward Games
IT
7 месяцев
02.2022 - 09.2022
- Project management.
- Writing technical tasks for development team.
- Level design.
- Combat design, game balance.
- Quality approvement.
Technical Designer
Persha Studia (Wargaming.net)
IT
4 месяца
03.2020 - 07.2020
- Game features prototyping and development.
- - Writing technical task for development team.
Technical Designer
Vostok Games
IT
9 месяцев
11.2018 - 08.2019
- UE4 Blueprint research and development.
- Prototyping gameplay features.
Lead Game designer
Mysterytag
IT
1 год
09.2016 - 09.2017
Безумные монстры (Soft lunch)
- Concept design for meta and core gameplay.
- Technical design for gameplay features, tutorials, AI, UI.
- Game balance.
- Quality approvement.
Game designer
Nanahoo Games
IT
5 месяцев
04.2016 - 09.2016
Viy UE4 Tech Demo
- Concept design.
- Level design.
- Game balance.
- Quality approvement.
Game Designer
Mysterytag
IT
1 год 5 месяцев
11.2014 - 04.2016
- Redesign for game mechanics.
- Quality approvement.
- Supporting development process by gameplay notes.
Technical Game Designer
Whale Rock Games
IT
7 месяцев
03.2014 - 10.2014
We Are the Dwarfes!
- Design from basic game mechanics to gameplay features, AI.
- Writing technical tasks for programmer team.
- Writing test cases for quality approvement team.
Game designer, Level designer
4A Games
IT
2 года 11 месяцев
02.2011 - 01.2014
Metro: Last Light, Metro: Redux
- Game design (game features, scenario, dialogs)
- Level design (combat, stealth, navigation)
- Level design (lightening, instancing, polishing)
- DLC content.
Senior Game Designer, Level designer
GSC Game World
IT
1 год 6 месяцев
08.2009 - 02.2011
S.T.A.L.K.E.R: Call of Pripyat, S.T.A.L.K.E.R. 2
- Worked on concept design of STALKER 2.
- Design main story and side quests, gameplay features.
- Track tendency of modern FPS games.
- Made a lot of setting up the game balance, remake system to upgrade weapons and armor.
- Take place on leading of quality approvement team.
- Level and quests design.
Beta Tester
GSC Game World
IT
6 месяцев
02.2008 - 08.2008
- Singleplayer and multiplayer quality approvement.
- Support designers team by gameplay notes.
Владеет языками
Английский
выше среднего
Может проходить собеседование на этом языке
Может проходить собеседование на этом языке
Кирилл
Кирилл
Technical Game designer
Киев
полная занятость
Характер работы: удаленная работа, гибридная
Обновлено 1 месяц назад