Працював в 2 компаніях 2 роки 1 місяць
IT
Unity developer
SnailBrook
IT
1 рік
01.2024 - 01.2025
• Developed and implemented gameplay mechanics for 2D and 3D games (Mobile, WebGL).
• Created and managed user interfaces.
• Integrated backend systems.
• Optimized performance (CPU, GPU, Memory).
• Set up analytics to track player behaviour.
• Established CI/CD pipelines and automated processes.
• Diagnosed and resolved technical issues.
Unity developer
Freelance
IT
11 місяців
01.2023 - 12.2023
• Designed and developed mobile games, including gameplay and UI, from scratch.
• Developing SDK.
• Created animations.
• Ensured code quality through testing and debugging.
• Integrated third-party SDKs and applied design patterns.
• Collaborated with clients and other developers to meet project goals.
Ключова інформація
- C#/.NET
- Unity
- OOP
- Git
- GitFlow
- DOTween
- Dependency injection
- Architectural Patterns
- Data structures
- Algorithms
- SOLID Principles
- Addressables
- UniTask
- Firebase
- WebView
- IronSource
- CI/CD
- WebRequests
- SDK
- Attentiveness
- Responsibility
Навчався в 1 закладі
Odesa Applied College of Economics, Law and Hotel and Restaurant Business
Tourism Services
Одесса, 2018
Володіє мовами
Англійська
вище середнього
Додаткова інформація
BIO
I have 2 years of game development experience with Unity. Over the years I have worked on 2D and 3D games for mobile and web platforms I have successfully developed and implemented:
• Application architecture and game mechanics.
• UI screens and their management.
• Backend and SDK integrations.
• Performance optimization (CPU, GPU, memory).
• Resource management using Addressables.
• Analytics systems to track player behaviour.
• Animation systems with Spine, DOTween, Unity Animator.
• Implementing design patterns.• Debugging and troubleshooting.
• Familiar with Photon fusion (at a basic level) and ECS development (Photon quantum).
I have also designed and implemented custom systems, including: Sound management, Tutorial, Stats and buffs, Items merging, Screens management, Localization, API manager for web requests.
I take full responsibility for my development as a programmer and continuously explore new technologies and approaches in my free time. My primary focus is on delivering high-quality, innovative gaming solutions while embracing new challenges and responsibilities.
My life experiences have played a significant role in shaping my professional and personal growth. Starting from scratch in two different countries taught me how to adapt quickly and tackle challenges head-on.
Git - https://github.com/alex-spiian
Portfolio - https://aleksandr-spiian.notion.site/Portfolio-Aleksandr-Spiian-a6e7365bddbb459dacead61ee0d7606f
Aleksandr
Aleksandr
Unity developer

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