Працював в 3 компаніях 1 рік 9 місяців
IT
Unity developer
BeetlePlay
IT
3 місяці
06.2024 - 09.2024
Supported the existing project and collaborated with the game designer. Attended daily meetings.
Unity developer
Piggy-games
IT
7 місяців
09.2023 - 04.2024
Contributed significantly to the development of the hyper-casual project "Dog Draw", leveraging Firebase for backend support. Developed lots of different systems to support and scale the project. Produced engaging UI animations accompanied by sound and particle effects to enrich user experience.
Engaged in daily stand-up meetings and sprint planning sessions to foster seamless communication and coordination within the development team.
Unity developer
Lub
IT
8 місяців
09.2022 - 05.2023
As a programmer have been developing hyper-casual projects from concepts to release. Have effectively collaborated with artists, game designers, and other team members. During the development process, I created game mechanics, made optimization, and implemented the publisher's SDK.
Ключова інформація
Strong knowledge of C#, Linq, SOLID, OOP Design patterns,
-Zenject
-Unitask, UniRx
- Intergration third-party SDK (Admob, Firebase, IronSource,Tenjin,AppsFlyer, AppLovin)
-Git
-Animations (DOTween, Unity Timeline, built in Unity)
- 2D/3D physics
-Trello, Mattermost, Taiga
Навчався в 1 закладі
Nizhyn Gogol State University
Computer science
Нежин, 2024
Володіє мовами
Англійська
середній
Російська
вільно
Українська
рідна
Nikita
Nikita
Unity developer
Одеса
повна зайнятість, неповна зайнятість, проектна робота
Характер роботи: віддалена робота, в офісі/на місці
Оновлено 2 місяці тому