Ключевая информация
- C#/.NET
- Unity
- OOP
- Git
- GitFlow
- DOTween
- Dependency injection
- Architectural Patterns
- Data structures
- Algorithms
- SOLID Principles
- Addressables
- UniTask
- Firebase
- WebView
- IronSource
- CI/CD
- WebRequests
- SDK
- Attentiveness
- Responsibility
Учился в 1 заведении
Odesa Applied College of Economics, Law and Hotel and Restaurant Business
Tourism Services
Одесса, 2018
Дополнительная информация
BIO
I have 2 years of game development experience with Unity. Over the years I have worked on 2D and 3D games for mobile and web platforms I have successfully developed and implemented:
• Application architecture and game mechanics.
• UI screens and their management.
• Backend and SDK integrations.
• Performance optimization (CPU, GPU, memory).
• Resource management using Addressables.
• Analytics systems to track player behaviour.
• Animation systems with Spine, DOTween, Unity Animator.
• Implementing design patterns.• Debugging and troubleshooting.
• Familiar with Photon fusion (at a basic level) and ECS development (Photon quantum).
I have also designed and implemented custom systems, including: Sound management, Tutorial, Stats and buffs, Items merging, Screens management, Localization, API manager for web requests.
I take full responsibility for my development as a programmer and continuously explore new technologies and approaches in my free time. My primary focus is on delivering high-quality, innovative gaming solutions while embracing new challenges and responsibilities.
My life experiences have played a significant role in shaping my professional and personal growth. Starting from scratch in two different countries taught me how to adapt quickly and tackle challenges head-on.
Git - https://github.com/alex-spiian
Portfolio - https://aleksandr-spiian.notion.site/Portfolio-Aleksandr-Spiian-a6e7365bddbb459dacead61ee0d7606f
Aleksandr
Aleksandr
Unity developer

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