Работал в 4 компаниях 4 года 1 месяц
IT, Другое
Software Developer
Entity Seven | Self-employed
IT
2 года 2 месяца
01.2024 - по настоящее время
Engineered and implemented core software features and interactive systems, focusing on clean code and scalable architecture. Developed responsive front-end components and integrated them with back-end APIs, while also building complex logic and performance-optimized. Actively participated in product strategy, architectural decision-making, and the creation of design systems.
Manual QA / Game Tester
Amazon Project | Part-time
IT
3 месяца
10.2024 - 12.2024
Performed manual testing of gameplay systems, UI, and server-side mechanics. Identified and documented bugs, edge cases, and regressions. Created structured bug reports with clear reproduction steps. Collaborated with developers by providing actionable feedback and verifying fixes.
Game designer / ui/ux designer
Essentials rp (gta 5) | Part-time
Другое
4 месяца
05.2024 - 09.2024
3d modeler / level designer / scripter (roblox)
Freelance
Другое
2 года 3 месяца
02.2022 - 04.2024
Ключевая информация
- Unity Development: Building complete gameplay systems and tools in C#, focusing on scalability, modularity, and maintainability.
- Architecture & Patterns: Dependency Injection (Zenject/Extenject), UniRx, FSM, MVC/MVVM, Event-driven architecture, and SOLID / DRY / KISS principles.
- Systems & Tools: Addressables, DOTween, Cinemachine, UI Toolkit, NavMesh, Custom Editors, Profiler, Asset Bundles.
- SDK & Integrations: Analytics (Firebase, GameAnalytics), Ads (AdMob, Yodo1), Web platforms (CrazyGames).
- Design & Art: Blender, Figma, Aseprite, Photoshop for asset creation and UI design.
- Programming Languages: C#, Lua, Java, C++, JavaScript/TypeScript, Python.
- Engines & Frameworks: Unity, Roblox Studio, Unreal Engine 4, LibGDX.
- Design & Art: 3D Modeling (Blender), UI/UX (Figma), 2D Art (Photoshop, Aseprite).
Учился в 1 заведении
Lviv Polytechnic College of Technology
Computer science
2025
Владеет языками
Английский
продвинутый
Украинский
родной
Курсы, тренинги, сертификаты
Networking Devices and Initial Configuration
CyberOps Associate
Дополнительная информация
Комп'ютерні навички
Result-oriented Software Developer with 4+ years of experience in game development, including over 2 years of professional focus on Unity (C#). Proven track record in building scalable systems and immersive gameplay mechanics through clean, maintainable code and OOP principles.
My background includes 2+ years of commercial experience in Roblox Studio (Lua), where I mastered 3D environment design and complex system integration. Having worked across diverse environments—including Unreal Engine (C++/Blueprints) and LibGDX (Java)—I possess a strong ability to adapt to new tech stacks and collaborate effectively within multidisciplinary teams. I am dedicated to optimizing performance and bridging the gap between creative vision and technical execution.
Maksym
Maksym
Unity developer

Львов
Активно ищет работу
полная занятость, неполная занятость
Характер работы: удаленная работа
Последняя активность 18 часов назад