Работал в 6 компаниях   2 года 9 месяцев

IT

C++ developer(Freelance)

GasterLab

IT

4 месяца

05.2024 - по настоящее время


Skills: C++, CMAKE, Clang, MSVC, Unreal Engine, OpenGL, Assembler x86, SDL3, VCPKG, Conan, UML

  • Ongoing game projects
  • Created SDL3 game development project using CMake that compatible with Clang, MSVC compilers
  • Used VCPKG and Conan to add packages for a project
  • Created an object-oriented library to streamline OpenGL development
  • Created PlantUML diagram to more easily design SDL3 project

C++ Game Developer(Contract)

Exists

IT

4 месяца

12.2023 - 04.2024

Skills: C++, Blueprints, GAS, Modular Game Feature, Animations, UI, Perforce, PCG, Houdini

  • Integrated complex game features and mechanics
  • Optimized Perforce repository organization for smoother collaboration
  • Designed and implemented AI-driven gameplay mechanics
  • Developed a Houdini and PCG pipeline for procedurally generated content
  • Programmed backend services in Unreal Engine to interface with a Python server and frontend

C++ Game Developer(Contract)

UKRAINE GTA

IT

3 месяца

09.2023 - 12.2023

Skills: C++, Blueprints, Lyra Framework, GAS, Common UI, Buoyancy, Water, Modular Game Features, Network/Replication

  • Implemented gameplay attributes: Health, Stamina, Food, Oxygen using GAS
  • Developed water physics for swimming and boating, utilizing UE Buoyancy
  • Created a fully functional inventory UI system
  • Ensured multiplayer compatibility across various features

C++ Game Developer(Contract)

Kreonit

IT

3 месяца

06.2023 - 09.2023

Skills: C++, Blueprints, AnimBP, UE Physics, Networking/Replication, Blender

  • Built a playable demo game from scratch with a focus on physics-based gameplay
  • AnimBP from Blender to Unreal
  • Created realistic bow and arrow mechanics with accurate physics simulation
  • Implemented multiplayer compatibility for various gameplay features

Unity Developer

Skycoin

IT

6 месяцев

04.2022 - 10.2022

Skills: C#, Entity Component System

  • Engineered a collision system from scratch for accurate physics interactions
  • Implemented an Entity Component System (ECS) for scalable game architecture

Junior Unity Developer

Nanoreality

IT

10 месяцев

07.2021 - 05.2022

Skills: C#, Zenject

  • Improved MVC code design, enhancing maintainability and scalability
  • Developed new game mechanics that expanded gameplay possibilities

Ключевая информация

C++
C#
Python

CMake
Unreal Engine
Unity
Math
Linear Algebra
HTTP

Networking
SQL
JSON
XML
Linux
Git
Perforce
Trello
Jira
Agile
Team Player
Fast Learner
Listening
Problem solving

Учился в 1 заведении

ACADEMICIAN Y.BUGAY INTERNATIONAL SCIENTIFIC AND TECHNICAL UNIVERSITY

Computer Software Engineering

Kyiv, 2022

Владеет языками

Английский

продвинутый

Может проходить собеседование на этом языке

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Русский

свободно

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Украинский

родной

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Дополнительная информация

Комп'ютерні навички

GitHub: https://github.com/Windings-Lab

Anton

C++ developer

Киев

1 000 $

24 года

Активно ищет работу

полная занятость, неполная занятость

Характер работы: стажировка / практика, удаленная работа, гибридная, в офисе/на месте

Обновлено 1 день назад