Працювала в 1 компанії 5 років 11 місяців
IT
SEO, QA, Owner
Unicorn project
IT
5 років 10 місяців
01.2019 - до теперішнього часу
My Own pet project
Owner, SEO, QA
2019 - until now
A small team of 7 people, including me, made a small multiplayer game with a sharp and interesting plot. It has elements of metroidvania, in terms of design and some game design decisions, it looks a little similar to Hollow Knight, and in terms of difficulty, it is similar to Noita and Super Meat Boy.
The game is in demand in the Asian mobile game market. We continue to support the game until now.
? Developed and implemented a test plan for the mobile game "Ninja Cats Assassins" that resulted in a
25% reduction in bugs.
? Automated 40% of test scripts, saving 15% of testing time.
? Mentored a new tester who became a valuable team asset.
? Collaborated with developers to identify and fix a critical bug that could have caused major issues.
______
Military project.(NDA)
2022.05. - 2024.03
Project-based relationships
____
Senior Team Lead Mobile QA Engineer
Starloop Studios, Magic Media Games
2021.01 - 2022.01
Project-based relationships
? Porting games from PC to Xbox console, work with PlayStation devkit
? NFT Game development (Racing Games, Card Games, Casino Games, Fantasy Sports, Arcade Games, Sports Games, Action Games, Adventure Games, PvP Battle Games)
? Develop software verification plans and quality assurance procedures
? Analyze bugs and errors found during tests
? Document results of tests for the software development team
? Recommended improvements in software to enhance user experience
? Write automated tests, load tes? Sound effects testing
? Compiling reports on testing game tools
? Validation of the application according to regression checklists
? Preparing and building a version of the client for testing
? Timely informing colleagues about the presence of critical bugs affecting the release
______
Senior QA Mobile Engineer
Plarium
2020. 01 -2022.04?
Requirements analysis
? Tracing interactions between functionality and possible consequences
? Manual testing of functionality on various platforms iOS, Android, Unity3D
? Removal and understanding of client and server logs
? Reporting on testing functionality, creating bug reports, determining their priority and status
? Control over the process of eliminating identified errors by developers
? Checking the fixed bug and looking for possible problems caused by the fix
? Identification of bottlenecks in the game balance
? Visual and functional testing of game levels
______
QA Mobile Engineer
Mystery Tag
2021.03 - 2023.09? Manual testing games and game-related features
? Test planning and effort estimation
? Root cause analysis
? Development and maintenance of the relevance of test documentation
? Creation of testing artifacts
? Working with debugging tools
? Analysis, review and testing of product requirements (business requirements, technical requirements, GDD)
? Active participation in the creation of game design documentation
______
QA Engineer AcidBro
2020 - 2022 (currently Project-based relationships)
?Testing of the company's game projects and validate the process of testing new functionality, report on manual testing results and potential risks
? Creation and maintenance of test documentation, including test cases, checklists, test plans, drafting
Ключова інформація
Summary
A versatile Senior QA Engineer with over 7 years of experience in the game development industry and an unwavering commitment to quality. Proven experience in mobile game testing, QA development and software development lifecycle management. Flexible technical lead with deep understanding of regression testing and writing autotests in C#. I Have good comprehension skills in creating test plans, error analysis, documenting test results, and cross-functional collaboration. Proficient in multiple game engines, bug trackers, analytics tools, and development methodologies. I want to use my experience and skills in a challenging position in a progressive company
Technical Skills
? Develop and implement test plans and
scripts for mobile games.
? Perform manual and automated testing
? Write test code in C#.
? Understand Agile and DevOps principles.
? UI/UX
? Code Reviews
? REST API
Leadership Skills
? Lead a team of mobile game testers.
? Mentor and train new team members.
? Prepare testing progress reports.
? Prioritize and manage time effectively.
Додаткова інформація
Tools
? Bug trackers: Atlassian Jira & Trello, Redmine, TestRail, Asana and Etc.
? Bug trackers: Atlassian Jira & Trello, Redmine, TestRail, Asana and Etc.
? Statistics, analytics, integration: Fabric, Localytics, ironSource
? Testing tools: Appium, JUnit, Cucumber
? Analytics testing, logs, events: Charles, Fiddler, GameBench
? Dev tools: ChromeDev Tools, Android Studio, Visual Studio Code
? Game engine: Unity 3D, Unreal Engine 4
? Version control: GIT, SourceTree
? API: Selenium, Postman
About me
Top 10 of my favorite games:
Mobile games:
Computer games
1. June’s Journey
2. Archero
3. The Big Farm Theory
4. Family Zoo: The Story
5. Merge Dragons!
1. Antichamber
2. Demon’s Souls
3. Hollow Knight
4. Portal 2
5. Oxygen Not Included
Julia
Julia
Senior QA Team Lead
Київ
повна зайнятість, проектна робота
Характер роботи: віддалена робота, гібридна
Оновлено 2 місяці тому