Працював в 3 компаніях   5 років 2 місяці

IT

Lead Project Manager

HappyDays Studio

IT

2 роки 2 місяці

02.2022 - 04.2024

  • Set the long-term vision and direction for the studio, ensuring alignment with company goals and market trends
  • Manage the development process of multiple mobile games, ensuring projects are completed on time and within budget
  • Allocate resources efficiently across projects, balancing team workloads and optimizing productivity
  • Provide leadership and guidance to the development team, including game designers, artists and programmers
  • Researched ton of other products to make most fitting game mechanic decisions
  • Hire new talent, and mentor and develop existing team members to enhance their skills and career growth.
  • Oversee quality assurance processes to ensure all games meet high standards of quality and provide a great user experience
  • Created GDD for new projects with AI and market expertise
  • Used Asana and Atlassian (Сonfluence, Trello) for task management
  • Work on balance, appereance and level design in Unity3D
  • Released more than 20 projects during this tenure
  • Establish and maintain relationships with key partners, including publishers, platforms, and other stakeholders
  • Identify potential risks in projects and operations, and develop mitigation strategies.

Project Manager

BG Games

IT

1 рік 3 місяці

03.2021 - 06.2022

  • Work with stakeholders to define the project scope, objectives, and deliverables
  • Create detailed project plans outlining tasks, timelines, resources, and milestones
  • Assign tasks to team members based on their skills and expertise
  • Gained experience working with Asana and Jira for task management
  • Continuously monitor project progress and performance to ensure alignment with the project plan
  • Conduct post-project reviews to capture lessons learned and ensure a smooth transition to the game’s release phase.

Unity 3D developer

Freelance

IT

2 роки

03.2019 - 03.2021

  • Worked on game development - mostly hypercasual prototypesWorked with physics, UI, animations, lighting in Unity 3D
  • Import and integrate 3D models, textures, animations, and other assets into the Unity project.
  • Write and implement game logic and mechanics using C# in Unity
  • Develop and integrate gameplay features such as player controls, AI behaviors, and game physics

Ключова інформація

  • Problem Solving: Skilled in analyzing complex situations and implementing effective solutions to improve efficiency.
  • Decision-Making: Experienced in making data-driven decisions under time and resource constraints, balancing risks and benefits.
  • Communication: Excellent verbal and written communicator, adept at presenting information clearly to diverse audiences.
  • Team-Building: Proficient in creating, developing, and motivating high-performance teams in a positive work environment.
  • Game Design: Experienced in designing engaging game concepts and mechanics, with a focus on user feedback and industry trends.
  • Unity 3D : Experienced in developing game prototypes utilizing Unity3D and C#AI Tools: Used artificial intelligence tools in his work

Навчався в 1 закладі

Государственное высшее учебное заведение "Украинский государственный химико-технологический университет"

Компьютерная инженерия

Днепр, 2021

Володіє мовами

Англійська

вище середнього

Російська

вільно

Українська

рідна

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Никита

Project Manager/Game Producer

Дніпро

1 500 $

25 років

повна зайнятість, неповна зайнятість, проектна робота

Характер роботи: віддалена робота, гібридна, в офісі/на місці

Оновлено 1 місяць тому