Працював в 3 компаніях 5 років 2 місяці
IT
Lead Project Manager
HappyDays Studio
IT
2 роки 2 місяці
02.2022 - 04.2024
- Set the long-term vision and direction for the studio, ensuring alignment with company goals and market trends
- Manage the development process of multiple mobile games, ensuring projects are completed on time and within budget
- Allocate resources efficiently across projects, balancing team workloads and optimizing productivity
- Provide leadership and guidance to the development team, including game designers, artists and programmers
- Researched ton of other products to make most fitting game mechanic decisions
- Hire new talent, and mentor and develop existing team members to enhance their skills and career growth.
- Oversee quality assurance processes to ensure all games meet high standards of quality and provide a great user experience
- Created GDD for new projects with AI and market expertise
- Used Asana and Atlassian (Сonfluence, Trello) for task management
- Work on balance, appereance and level design in Unity3D
- Released more than 20 projects during this tenure
- Establish and maintain relationships with key partners, including publishers, platforms, and other stakeholders
- Identify potential risks in projects and operations, and develop mitigation strategies.
Project Manager
BG Games
IT
1 рік 3 місяці
03.2021 - 06.2022
- Work with stakeholders to define the project scope, objectives, and deliverables
- Create detailed project plans outlining tasks, timelines, resources, and milestones
- Assign tasks to team members based on their skills and expertise
- Gained experience working with Asana and Jira for task management
- Continuously monitor project progress and performance to ensure alignment with the project plan
- Conduct post-project reviews to capture lessons learned and ensure a smooth transition to the game’s release phase.
Unity 3D developer
Freelance
IT
2 роки
03.2019 - 03.2021
- Worked on game development - mostly hypercasual prototypesWorked with physics, UI, animations, lighting in Unity 3D
- Import and integrate 3D models, textures, animations, and other assets into the Unity project.
- Write and implement game logic and mechanics using C# in Unity
- Develop and integrate gameplay features such as player controls, AI behaviors, and game physics
Ключова інформація
- Problem Solving: Skilled in analyzing complex situations and implementing effective solutions to improve efficiency.
- Decision-Making: Experienced in making data-driven decisions under time and resource constraints, balancing risks and benefits.
- Communication: Excellent verbal and written communicator, adept at presenting information clearly to diverse audiences.
- Team-Building: Proficient in creating, developing, and motivating high-performance teams in a positive work environment.
- Game Design: Experienced in designing engaging game concepts and mechanics, with a focus on user feedback and industry trends.
- Unity 3D : Experienced in developing game prototypes utilizing Unity3D and C#AI Tools: Used artificial intelligence tools in his work
Навчався в 1 закладі
Государственное высшее учебное заведение "Украинский государственный химико-технологический университет"
Компьютерная инженерия
Днепр, 2021
Володіє мовами
Англійська
вище середнього
Російська
вільно
Українська
рідна
Може проходити співбесіду на цій мові
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Никита
Никита
Project Manager/Game Producer
Дніпро
повна зайнятість, неповна зайнятість, проектна робота
Характер роботи: віддалена робота, гібридна, в офісі/на місці
Оновлено 1 місяць тому