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3D Rigger/Technical Animator

2 дня назад
02 декабря 2024
Киев
Удаленная работа
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Job Description: 3D Rigger/Technical Animator


We are seeking a skilled 3D Rigger/Technical Animator to join our team and bring life to characters, creatures, and objects in our project. The ideal candidate will have a strong understanding of rigging, skinning, and animation workflows, with a focus on creating efficient and versatile rigs for seamless animation.


Responsibilities:


        Design, create, and maintain character and object rigs for animation, ensuring compatibility with project requirements.

        Apply advanced skinning techniques to achieve realistic deformations.

        Collaborate closely with animators to ensure rigs meet performance and functionality needs.

        Troubleshoot and optimize rigs for animation and real-time use in game engines.

        Develop and implement tools, scripts, and workflows to improve the rigging and animation pipeline.

        Maintain proper documentation for rigs, tools, and workflows to ensure consistency.

        Work with technical artists and programmers to integrate assets into the game engine or rendering pipeline.


Requirements:


        Proven experience as a 3D Rigger/Technical Animator in games, film, or animation.

        Proficiency in rigging and skinning using software such as Maya or Blender



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