Работал в 7 компаниях 14 лет 11 месяцев
IT, Другое, Медиа / СМИ, Государственный сектор
Audio Designer
Frag Lab
IT
4 года
11.2020 - по настоящее время
Створення звуків для гри FPS with rogue-lite co-op mode "Shatterline".
Work with Wwise, Amazon Lamberyard, Nuendo, Jira, Perforce.
Sound designer/Audio editor
Own Studio
Другое
14 лет 10 месяцев
01.2010 - по настоящее время
Working with software: ProTools, Studio One, Reason, Cubase, Logic Pro, Nuendo, Fruity loops.
Working with game engines: Unity, Unreal.
- Creating Sound design for movies and videos.
- Sound design for Apps and Games.
- Editing and mastering audio books.
- Composing music, creating soundtracks, short radio Jingles.
- Комп'ютерний arrangement. Music production and recording.
- Directing Foley studio recording sessions.
- Створені оригінальні звукові ефекти, використовуючи різні synthesizers.
- Відповідні результати mix музичних та звукових елементів і перенесені ці елементи до різних playback units and speakers with respect to placement and levels.
Sound designer
Artificial Core
IT
3 года 6 месяцев
05.2017 - 11.2020
Creating sounds for game MMO RPG.
Field recording.
Work with Fmod and Unity.
Sound Designer
TRC Ukraina
Медиа / СМИ
1 год 11 месяцев
06.2015 - 05.2017
Sound designer of promo videos
Sound Designer for movies
Europa Dubbing Group
Другое
11 месяцев
01.2016 - 12.2016
Creative sound design for films.
Selection of SFX, Foley.
Sound Designer for mobile games
ameria GmbH
Другое
1 месяц
09.2016 - 10.2016
Project work.
Creative sound design for games (Customer - LEGO).
Sound design and composing music for games (Customer - HARIBO)
|Sound Engineer / Sound Designer
Kiev National Academic Operetta Theatre
Государственный сектор
2 года 10 месяцев
08.2012 - 06.2015
I was responsible for the entire rigging of the audio sound system for theater. (Adjusting the sound (microphones, Orchestra, working with soundtracks for rehearsals and performances. Recording Orchestra and vocal. Connecting audio equipment. Maintenance, repair and installation of audio equipment.)
Designed and analyzed all hardware equipment needs and placement for each production, including but not limited to speakers, amplifiers, microphones, outboard gear, tape decks
Engineered recording sessions for live music, actor's dialogue and sound effects
Live sound mixing for stage musicals (orchestra and singers) for both house reinforcement and performers' monitors.
Create audio advertising.
Ключевая информация
I'm дійсно passionate про Sound Design.
I має 10+ років професійного досвіду з editing all types audio (sound design for films and videos, sound design for apps and games, editing and mastering audio books, composing music, computer arrangement, music production and recording, writing soundtracks, short radio Jingles, synch audio for videos and more).
Foley expert.
Створені оригінальні звукові ефекти використовуючи різні synthesizers.
Working with software : ProTools, Cubase, Logic Pro, Fruity loops Studio. Експерт у Digital Audio (Plug-ins, DAWs, Recording).
Game engines knowledge : Unity, Unreal, Lumberyard.
Sound engines : Fmod, Wwise.
Учился в 1 заведении
National Academy of Culture and Arts, Kiev
Sound Designer/Sound Engineer
Киев, 2016
Владеет языками
Английский
продвинутый
Может проходить собеседование на этом языке
Может проходить собеседование на этом языке
U.S. English Basic Skills Test - Above Average
Курсы, тренинги, сертификаты
DJ&Prodaction School "CTSchool"
Sound Design / Arrangement
Oleksandr
Oleksandr
Audio designer, Sound Director, Composer
Киев
полная занятость
Характер работы: удаленная работа
Обновлено 9 часов назад