Работал в 1 компании   14 лет 1 месяц

IT

Gameplay developer

Sequence

IT

14 лет 1 месяц

01.2010 - 01.2024

I am working with a team of developers who maintain and develop that product. i am working as a gameplay developer and accomplish various task by making game more interesnng. i also taking responsibility for opnmizanon of our game. by wrinng a maintainable code i increased a game performance by 10 . the project itself is wriden in c++ and ue5 framework, the parts of our project which was wriden by myself is expandable and it is much easy to add new features, debug and support, i also helped my coworkers with ui and animanon blueprints which made the code more readable and it increased our game performance

Ключевая информация

Unreal engine (blueprints) unreal engine (c++) sfml blueprints melee combat wxwidgets melee combat gas (gameplay abilines system) sql git gas (gameplay abilines monon warping system) cmake vcpkg unreal engine 5 niagara parncles ai (behavior tree, blackboard) ai (custom tree tasks) ai perception aws service cognito aws api gateway aws lambda aws dynamodb

Учился в 1 заведении

Kyiv professional college of computer technologies and economics of nau

інженерія програмного забезпечення

2021

Владеет языками

Английский

базовый

Украинский

родной

Курсы, тренинги, сертификаты

goit. веб розрока

2017

Дополнительная информация

Захоплення та інтереси

3d modeling, character modeling applicanon development

Dmytro

Gameplay developer

Киев

750 грн

21 год

полная занятость, неполная занятость, проектная работа

Характер работы: стажировка / практика, удаленная работа, сезонная / временная работа, гибридная, в офисе/на месте

Обновлено 1 месяц назад