Работал в 1 компании 14 лет 1 месяц
IT
Gameplay developer
Sequence
IT
14 лет 1 месяц
01.2010 - 01.2024
I am working with a team of developers who maintain and develop that product. i am working as a gameplay
developer and accomplish various task by making game more interesnng. i also taking responsibility for
opnmizanon of our game. by wrinng a maintainable code i increased a game performance by 10 . the
project itself is wriden in c++ and ue5 framework, the parts of our project which was wriden by myself is
expandable and it is much easy to add new features, debug and support, i also helped my coworkers with ui
and animanon blueprints which made the code more readable and it increased our game performance
Ключевая информация
Unreal engine (blueprints) unreal engine (c++) sfml blueprints melee combat wxwidgets melee combat gas (gameplay abilines system) sql git gas (gameplay abilines monon warping system) cmake vcpkg unreal engine 5 niagara parncles ai (behavior tree, blackboard) ai (custom tree tasks) ai perception aws service cognito aws api gateway aws lambda aws dynamodb
Учился в 1 заведении
Kyiv professional college of computer technologies and economics of nau
інженерія програмного забезпечення
2021
Владеет языками
Английский
базовый
Украинский
родной
Курсы, тренинги, сертификаты
goit. веб розрока
2017
Дополнительная информация
Захоплення та інтереси
3d modeling, character modeling
applicanon development
Dmytro
Dmytro
Gameplay developer

Киев
полная занятость, неполная занятость, проектная работа
Характер работы: стажировка / практика, удаленная работа, сезонная / временная работа, гибридная, в офисе/на месте
Обновлено 1 месяц назад