Работал в 5 компаниях   3 года 5 месяцев

IT

Middle Unity Developer

H8 Games

IT

2 месяца

09.2025 - 10.2025

Project: Little Farm Story – Mobile farming game with many visual effects

• Role: optimization, feature development, bug fixing

• Achievements: fixed multiple critical gameplay bugs, eliminated major memory allocations, migrated legacy VFX to Unity Particle System

Middle Unity Developer

Freelance

IT

1 год 5 месяцев

05.2024 - 09.2025

Project Forge – Multiplayer WebGL web3 CCG with AI features for user card generation

• Role: feature development, network architecture, bug fixing, VFX implementation, REST API implementation

• Achievements: redesigned resource management system, reducing RAM usage by 500-600MB, implemented platform independent authentication via Firebase REST API, added server-side QOL features (instant room termination, room state management)

Strong Junior Unity Developer

Freelance

IT

1 год 3 месяца

03.2023 - 05.2024

Project Forge – Multiplayer WebGL web3 CCG with AI features for user card generation

• Role: bug fixing, minor multiplayer fixes, refactoring, feature development

• Achievements: greatly improved UX through UI optimization, improved maintainability through refactoring of legacy systems, improved multiplayer stability by introducing an action queue

Junior Unity Developer

BG Games

IT

8 месяцев

06.2022 - 01.2023

Blackjack 21+3 – Multiplayer blackjack with loads of VFXs and old-style cartoon animations for mobile platforms

• Role: feature building, bug fixing, matchmaking functions, multiplayer functions

• Achievements: decreased build size by 35% through game assets optimization, decreased network traffic by 30% by switching from real-time to event-based networking

Packmate – WebGL Multiplayer Packman variation

• Role: bug fixing, level builder fixing, VFXs implementation

• Achievements: improved gameplay feel by refining character movement and collision detection, introduced new map types by leveraging Tilemap Autotile

NFT Bull run – WebGL platformer featuring multiple levels, boss battles and lightsabers

• Role: core gameplay implementation, enemies AI implementation, bug fixing

• Achievements: implemented multiple boss AI behavior patterns, added authentication including Discord login

Trainee Unity Developer

DG Might

IT

2 месяца

05.2022 - 06.2022

Casual puzzle – desktop game with objects assembly mechanic (NDA)

• Role: assets integration, animations implementations, SDK implementation

• Achievements: implemented IronSource analytics, achieved desired game atmosphere through animations and lighting

Ключевая информация

  • Unity: profiling, Addressables, custom plugins, editor tools
  • C#: async/await, LINQ, Reflection, Events, Attributes
  • Frameworks & Tools: Zenject, DoTween, Cinemachine, Spine, UniTask
  • Git & CI/CD: Git, Git Flow, branching, code review, build and deployment automation using GitHub Actions
  • Multiplayer: lobbies, reconnection, matchmaking, traffic optimization
  • Integrations: Firebase, IronSource, Google Ads

Учился в 2 заведениях

Дніпровський національний університет залізничного транспорту ім. академіка В. Лазаряна

Розробка ПЗ

2022

Дніпровський національний університет залізничного транспорту ім. академіка В. Лазаряна

Кібербезпека

2021

Владеет языками

Английский

продвинутый

Может проходить собеседование на этом языке

Может проходить собеседование на этом языке

Украинский

свободно

Дополнительная информация

Компьютерные навыки

All my information and work experience is listed in my resume, but I want to add that I have experience with backend development (ASP.NET, PostgreSQL, Redis, SignalR), CI/CD support (Github Actions), and containerization (Docker).

Illia

Unity developer

Днепр

1 250 $

полная занятость

Последняя активность 1 месяц назад