Працював в 5 компаніях 3 роки 5 місяців
IT
Middle Unity Developer
H8 Games
IT
2 місяці
09.2025 - 10.2025
Project: Little Farm Story – Mobile farming game with many visual effects
• Role: optimization, feature development, bug fixing
• Achievements: fixed multiple critical gameplay bugs, eliminated major memory allocations, migrated legacy VFX to Unity Particle System
Middle Unity Developer
Freelance
IT
1 рік 5 місяців
05.2024 - 09.2025
Project Forge – Multiplayer WebGL web3 CCG with AI features for user card generation
• Role: feature development, network architecture, bug fixing, VFX implementation, REST API implementation
• Achievements: redesigned resource management system, reducing RAM usage by 500-600MB, implemented platform independent authentication via Firebase REST API, added server-side QOL features (instant room termination, room state management)
Strong Junior Unity Developer
Freelance
IT
1 рік 3 місяці
03.2023 - 05.2024
Project Forge – Multiplayer WebGL web3 CCG with AI features for user card generation
• Role: bug fixing, minor multiplayer fixes, refactoring, feature development
• Achievements: greatly improved UX through UI optimization, improved maintainability through refactoring of legacy systems, improved multiplayer stability by introducing an action queue
Junior Unity Developer
BG Games
IT
8 місяців
06.2022 - 01.2023
Blackjack 21+3 – Multiplayer blackjack with loads of VFXs and old-style cartoon animations for mobile platforms
• Role: feature building, bug fixing, matchmaking functions, multiplayer functions
• Achievements: decreased build size by 35% through game assets optimization, decreased network traffic by 30% by switching from real-time to event-based networking
Packmate – WebGL Multiplayer Packman variation
• Role: bug fixing, level builder fixing, VFXs implementation
• Achievements: improved gameplay feel by refining character movement and collision detection, introduced new map types by leveraging Tilemap Autotile
NFT Bull run – WebGL platformer featuring multiple levels, boss battles and lightsabers
• Role: core gameplay implementation, enemies AI implementation, bug fixing
• Achievements: implemented multiple boss AI behavior patterns, added authentication including Discord login
Trainee Unity Developer
DG Might
IT
2 місяці
05.2022 - 06.2022
Casual puzzle – desktop game with objects assembly mechanic (NDA)
• Role: assets integration, animations implementations, SDK implementation
• Achievements: implemented IronSource analytics, achieved desired game atmosphere through animations and lighting
Ключова інформація
- Unity: profiling, Addressables, custom plugins, editor tools
- C#: async/await, LINQ, Reflection, Events, Attributes
- Frameworks & Tools: Zenject, DoTween, Cinemachine, Spine, UniTask
- Git & CI/CD: Git, Git Flow, branching, code review, build and deployment automation using GitHub Actions
- Multiplayer: lobbies, reconnection, matchmaking, traffic optimization
- Integrations: Firebase, IronSource, Google Ads
Навчався в 2 закладах
Дніпровський національний університет залізничного транспорту ім. академіка В. Лазаряна
Розробка ПЗ
2022
Дніпровський національний університет залізничного транспорту ім. академіка В. Лазаряна
Кібербезпека
2021
Володіє мовами
Англійська
поглиблений
Може проходити співбесіду на цій мові
Може проходити співбесіду на цій мові
Українська
вільно
Додаткова інформація
Компьютерные навыки
All my information and work experience is listed in my resume, but I want to add that I have experience with backend development (ASP.NET, PostgreSQL, Redis, SignalR), CI/CD support (Github Actions), and containerization (Docker).
Illia
Illia
Unity developer

Дніпро
Активно шукає роботу
повна зайнятість
Остання активність 3 тижні тому