Працював в 5 компаніях   3 роки 5 місяців

IT

Middle Unity Developer

H8 Games

IT

2 місяці

09.2025 - 10.2025

Project: Little Farm Story – Mobile farming game with many visual effects

• Role: optimization, feature development, bug fixing

• Achievements: fixed multiple critical gameplay bugs, eliminated major memory allocations, migrated legacy VFX to Unity Particle System

Middle Unity Developer

Freelance

IT

1 рік 5 місяців

05.2024 - 09.2025

Project Forge – Multiplayer WebGL web3 CCG with AI features for user card generation

• Role: feature development, network architecture, bug fixing, VFX implementation, REST API implementation

• Achievements: redesigned resource management system, reducing RAM usage by 500-600MB, implemented platform independent authentication via Firebase REST API, added server-side QOL features (instant room termination, room state management)

Strong Junior Unity Developer

Freelance

IT

1 рік 3 місяці

03.2023 - 05.2024

Project Forge – Multiplayer WebGL web3 CCG with AI features for user card generation

• Role: bug fixing, minor multiplayer fixes, refactoring, feature development

• Achievements: greatly improved UX through UI optimization, improved maintainability through refactoring of legacy systems, improved multiplayer stability by introducing an action queue

Junior Unity Developer

BG Games

IT

8 місяців

06.2022 - 01.2023

Blackjack 21+3 – Multiplayer blackjack with loads of VFXs and old-style cartoon animations for mobile platforms

• Role: feature building, bug fixing, matchmaking functions, multiplayer functions

• Achievements: decreased build size by 35% through game assets optimization, decreased network traffic by 30% by switching from real-time to event-based networking

Packmate – WebGL Multiplayer Packman variation

• Role: bug fixing, level builder fixing, VFXs implementation

• Achievements: improved gameplay feel by refining character movement and collision detection, introduced new map types by leveraging Tilemap Autotile

NFT Bull run – WebGL platformer featuring multiple levels, boss battles and lightsabers

• Role: core gameplay implementation, enemies AI implementation, bug fixing

• Achievements: implemented multiple boss AI behavior patterns, added authentication including Discord login

Trainee Unity Developer

DG Might

IT

2 місяці

05.2022 - 06.2022

Casual puzzle – desktop game with objects assembly mechanic (NDA)

• Role: assets integration, animations implementations, SDK implementation

• Achievements: implemented IronSource analytics, achieved desired game atmosphere through animations and lighting

Ключова інформація

  • Unity: profiling, Addressables, custom plugins, editor tools
  • C#: async/await, LINQ, Reflection, Events, Attributes
  • Frameworks & Tools: Zenject, DoTween, Cinemachine, Spine, UniTask
  • Git & CI/CD: Git, Git Flow, branching, code review, build and deployment automation using GitHub Actions
  • Multiplayer: lobbies, reconnection, matchmaking, traffic optimization
  • Integrations: Firebase, IronSource, Google Ads

Навчався в 2 закладах

Дніпровський національний університет залізничного транспорту ім. академіка В. Лазаряна

Розробка ПЗ

2022

Дніпровський національний університет залізничного транспорту ім. академіка В. Лазаряна

Кібербезпека

2021

Володіє мовами

Англійська

поглиблений

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Українська

вільно

Додаткова інформація

Компьютерные навыки

All my information and work experience is listed in my resume, but I want to add that I have experience with backend development (ASP.NET, PostgreSQL, Redis, SignalR), CI/CD support (Github Actions), and containerization (Docker).

Illia

Unity developer

Дніпро

1 250 $

Активно шукає роботу

повна зайнятість

Остання активність 3 тижні тому