Ключевая информация
Core disciplines:
- 2D art (characters, locations, backgrounds, props)
- UI/UX design for games
- Promo art and key illustrations
- 3D art (modeling, texturing, rendering)
- Graphic design and print
- Concept art and sketching
- Animation and UI layout in Unity
UI/UX:
- Full UX/UI development cycle: research, prototyping, mockups, handoff to development
- Designing game interfaces and UX flows
- Creating UI components (icons, buttons, panels, screens)
- Preparing UI assets for integration into the engine
- Maintaining visual consistency and UI Kit
3D:
- 3D modeling
- Texturing
- Rendering of game assets
- 3D-to-2D pipeline
Software:
- Adobe Photoshop
- Adobe Illustrator
- Blender
- Figma
- Unity
- AI tools in the workflow
Art fundamentals:
- Composition, perspective, proportion, scale
- Color theory
- Three-dimensional space / spatial reasoning
- Natural light and lighting
- Anatomy
- Form and silhouette
Team and process:
- Team leadership and task assignment
- Mentoring and giving constructive feedback
- Adapting quickly to a project’s art direction
- Working to briefs and technical requirements
- Remote work experience
Languages:
- Ukrainian - C2
- English - B2
- German - B1
- Bulgarian - A2
Училась в 1 заведении
Харківська державна академія дизайну і мистецтв
Графічний дизайн
2025
Владеет языками
Английский
продвинутый
Немецкий
средний
Украинский
родной
Курсы, тренинги, сертификаты
XYZ-school
Харьков, 2020
Евіліна
Евіліна
2d artist

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полная занятость, неполная занятость, проектная работа
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