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3D Environment Artist with 6+ years of experience across immersive media, virtual production, games, advertising, cinematic work, and real-time experiences. Full production-pipeline specialist able to take environments from visual direction and concept development through modeling, sculpting, texturing, materials, vegetation, landscape creation, level dressing, lighting, Unreal Engine assembly, shaders, optimization, and final real-time presentation. Strong visual sense and concept-art background, with hands-on experience building production-ready environments for XR, VR, AR, virtual production, and broadcast.

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Dmytro

3D Environment Artist

Киев

26 лет

Последняя активность 1 день назад