Работал в 2 компаниях 4 года 7 месяцев
Архитектурные и дизайнерские бюро
Level artist
freelance
Архитектурные и дизайнерские бюро
3 года 7 месяцев
06.2021 - по настоящее время
3d artist
freelance
Архитектурные и дизайнерские бюро
4 года 6 месяцев
07.2020 - по настоящее время
Ключевая информация
i have experience in creating 3d environment assets , hard surfaces , props , as
well as in level artist ( unreal ) . i have knowledge of creating 3d assets in a
full - cycle.
modeling skills ( high/low poly/uv ) in 3d graphics editors.
understanding pbr workflow.
understanding the process of optimization and preparation of 3d
models for game engines , technical literacy.
texture creation skills in substance painter and substance designer.
preparation of final files for unreal engine 5.
i work closely with unreal engine 5 , as well as their library of assets and
scans , i know how to create detailed scenes and game locations.
able to create detailed scenes and game locations , according to the
narrative description , game script , concept art and specifications
import and customization of assets , textures , models
location of models , enemies and game objects on location
visual design of scenes , work with post processing , lighting , camera
work with ready - made vfx on locations , their settings and
adjustmentsblender , 3ds max , rizomuv , marmoset toolbag , substance painter ,
substance desighner , photoshop , zbrush , plasticity , speedtree ,
unreal engine 5 , quixel mixer , davinci resolve.
actively practiced different "ai"
Учился в 2 заведениях
University of telecommunications
2014
University of telecommunications
Владеет языками
Английский
базовый
Русский
свободно
Украинский
родной
Anatolii
Anatolii
3d artist моделлер
Киев
Активно ищет работу
полная занятость, неполная занятость, проектная работа
Характер работы: стажировка / практика, удаленная работа, посменная работа, гибридная, в офисе/на месте
Обновлено 1 день назад