Работал в 5 компаниях 3 года 7 месяцев
IT, Интернет
3D Character Artist
Nefraxis OU
IT
3 года 3 месяца
11.2022 - по настоящее время
https://nefraxis.com/
Concept development:Analyzing references and project requirements.Collaborating with concept artists to define the character's appearance.
Sculpting and modeling:Creating high-poly sculpts to capture detailed forms and shapes.Modeling low-poly versions for optimized real-time performance.
UV mapping:Unwrapping the model for accurate texture application.
Texturing:Developing texture maps (diffuse, normal, roughness, etc.) to depict materials and details.Using tools like Substance Painter or Photoshop for texture creation.
Rigging and skinning:Adding a skeleton to the model for animation.Adjusting skin weights for smooth deformation during movement.
Rendering and presentation:Rendering the character for client or team review.Preparing the character for integration into game engines (e.g., Unreal Engine, Unity).
Optimization:Working on LODs (Levels of Detail) to maintain performance.Reducing polygon count and optimizing textures.
Сollaboration:Coordinating with other teams (animators, technical artists, designers) to ensure the character aligns with project needs.Revisions:Incorporating feedback from clients or the art director.
Personal 3D Mentorship
Mentority
IT
3 года 7 месяцев
07.2022 - по настоящее время
Conducted one-on-one mentorship sessions for students and professionals in the field of 3D modeling, animation, and design.
Developed personalized learning plans aimed at improving technical skills, fostering creative approaches, and enhancing the 3D modeling process.
Provided constructive feedback, project analysis, and guidance in portfolio creation. Assisted with solving complex technical and creative challenges, including the use of software (Blender, ZBrush, Substance Painter, etc.).
Supported and mentored students in the 3D and digital art industry, contributing to their career growth and professional development.
Freelance 3D Artist
Freelancer
Интернет
3 года 7 месяцев
07.2022 - по настоящее время
Development of 3D characters for mobile and pc games
Development of 3D mascots for RioAce, Godlike and other companies.
Production of 3D animations and visual content for advertising and technical applications. Development of 3D art and physical simulations for AI training purposes.
3D Generalist
Nixtio DA
IT
2 года 1 месяц
11.2022 - 11.2024
https://nixtio.com/
3D Art Creation: Developing stylized characters for advertising campaigns and the video game industry.
Game Assets: Creating models, textures, and optimized materials for games.
Mocap Animation: Producing and adapting animations for advertising and gaming projects.
Product Design: Developing concepts and visual solutions for products.
2D Motion Design: Creating dynamic animations for videos and presentations.
Video Editing: Processing and editing video materials for advertisements and other formats.
Client Communication: Discussing tasks, approving concepts, and making adjustments to projects related to 3D graphics.
3D CHARACTER ARTIST
Kincells
IT
7 месяцев
02.2024 - 08.2024
https://kincells.games/
Creating 3D characters for a mobile game across the entire pipeline. From concept to Unity integration.
Creating additional 3D assets like map platform and dice’s
Game testing
Ключевая информация
Modeling
Sculpting
Retopology
UV Mapping
Texturing
Animation
Rigging
Rendering
Учился в 1 заведении
Львівський державний університет внутрішніх справ
Практична Психологія
Львів, 2018
Владеет языками
Английский
выше среднего
Может проходить собеседование на этом языке
Может проходить собеседование на этом языке
Русский
свободно
Может проходить собеседование на этом языке
Может проходить собеседование на этом языке
Украинский
родной
Может проходить собеседование на этом языке
Может проходить собеседование на этом языке
Курсы, тренинги, сертификаты
Extra Mile
Sculpting
Polypaint
Posing
Rendering
The Ultimate Zbrush Guide
Sculpting high-quality fantasy character
Polypaint
Posing
Rendering
Дополнительная информация
Особисті якості
I am a 3D artist focused on creating high-quality game characters, with a passion for bringing stories to life. I strive to expand my expertise and contribute to ambitious projects in gaming and entertainment.
Working Software
Blender
Zbrush
Substance Painter
Marmoset Toolbag
RizomUV
Marvelous Designer
Photoshop
Davinchi Resolve
After Effets
KeyShot
Portfolio
https://www.artstation.com/olehyakushev https://www.behance.net/olehyakushev
Олег
Олег
3D Character Artist

Львов
Активно ищет работу
полная занятость
Характер работы: удаленная работа
Обновлено 3 дня назад