Работал в 8 компаниях 14 лет 10 месяцев
IT, Интернет
Game designer
Kevuru Games
IT
9 месяцев
03.2024 - по настоящее время
- Searching and describing game mechanics.
- Conducting analysis and adjusting the balance of game systems.
- Finding references for visual and mechanical solutions.
- Collaborating with teams to improve game features and experience.
Game designer
Chubrick world
IT
1 год 4 месяца
08.2023 - по настоящее время
Creating own game
- Documentation/deadlines/tasks management.
- Trend checking/decomposition/adaptation and integration mechanics.
- Formation and testing hypothesis, AB tests, data analysis, funnel building.
- Experience user of ChatGPT, Mindjourney, EasyDiffusion.
- UX/UI prototyping.
Game designer/QA (Volunteer)
1C Entertainment – Fulqrum Games
IT
2 года 8 месяцев
04.2022 - по настоящее время
- Focused test group for a variety of games developed by Fulqrum Games.
- Conducting comprehensive smoke and stress tests, as well as balance assessments.
- Documentation (GDD)/test planning
- Testing and fine-tuning "Men of War 2," focusing on error solving and balancing improvements.
- Game balance
Game designer
Ravenhearst
IT
1 год
08.2022 - 08.2023
Change and improvement of mods for the global modification Ravenhearst for the game "7 days to die". Testing and balancing improvements to existing mods in Ravenhearst. Writing feedbacks and bugs in Trello
Game designer
Divinity and Beyond
IT
11 месяцев
09.2022 - 08.2023
- Managed intricate modifications for the global expansion "Divinity and Beyond" in the game "Divinity: Original Sin 2."
- Conducted meticulous testing and fine-tuning, enhancing the overall gaming experience and ensuring balance across various mods within Divinity and Beyond.
- Played a crucial role in development by providing valuable feedback and comprehensive bug documentation, contributing significantly to refining the expansive gaming world.
Content Creator
Hawk.Live
Интернет
3 года 8 месяцев
05.2018 - 01.2022
- Start up project hawk.
- live.Support users via emails.
- Deal with contracts, companies.
- Making content with photoshop and adobe premiere.
- Wiki maintenance and updating.
- Manual testing using devtools.
QA volunteer
Alter Games
IT
1 год
01.2020 - 01.2021
- Engaged in rigorous testing of "Partisans 1941" from its early alpha builds, playing a critical role in ensuring the game's quality and performance.
- Dedicated to the ongoing maintenance and diligent bug hunting throughout the game's development cycle, from alpha to release.
- Actively contributed to game balancing, providing valuable feedback and generating comprehensive bug reports.
- Acknowledged for contributions and listed in the game's credits for your commitment to enhancing the gaming experience.
Tester remotely
Wargaming
IT
8 лет 3 месяца
02.2010 - 05.2018
- Testing flagship games (World of Tanks, World of Warplanes, World of Warships, Caliber).
- Map and technique balancing tests.
- Testing applications, web applications and mobile applications.
- Suggestions for improving projects.Creation of feedbacks and communication with project developers.
- Using different types of testing – Integration, functional, performance, smoke.
- Writing bug reports in Jira.
Ключевая информация
- Extensive experience in diverse gaming genres, demonstrating adaptability and proficiency across a wide spectrum of gaming experiences.
- Solid grasp of game design theory and the ability to create comprehensive Game Design Documents (GDDs).
- Creativity and innovation in the development of game mechanics and concepts.
- Proficient in the application of fundamental game design principles, with a proven track record in crafting engaging game levels.
- Understanding of Unity/Unreal Engine (scenes/objects).
- Adept at teamwork and effective communication, facilitating collaborative efforts within game development teams.
- Demonstrated expertise in creating and fine-tuning game balances and economies, enhancing player experiences.
- Strong analytical skills for data-driven decision-making, optimizing gameplay and user satisfaction.
- Eager to embrace new technologies and methodologies to continuously elevate the quality of gaming experiences.
Учился в 1 заведении
Институт холода, криотехнологий и экоэнергетики
Факультет информационных технологий и кибербезопасности
Одесса, 2017
Владеет языками
Английский
выше среднего
Курсы, тренинги, сертификаты
Dev to Dev
Tester from the beginning. Free course by Artem Russov
Diploma for testing
Diploma for contribution in the development of World of Warships.
Дополнительная информация
Additional abilities
- Proficient in software testing theory, encompassing various testing types, software development models, and the Software Development Life Cycle (SDLC).
- Skilled in the creation of test documentation, including Test Cases, checklists, and bug reports.
- Competent in HTML and CSS syntax, with the ability to utilize DevTools for testing purposes.
- Understanding of Scrum/Kanban/Agile development processes
- Experienced in project management and tracking systems Jira, source control system Github, Confluence, Miro, and Slack, enhancing project coordination and communication.
- Proficient in working with databases, including Postgresql, Ms Access, and Mongodb, for data management and analysis.
- Skilled in maintaining and updating wikis, ensuring up-to-date documentation and knowledge sharing within teams.
Игорь Олегович
Игорь Олегович
Game designer
Одесса
Активно ищет работу
полная занятость, неполная занятость, проектная работа
Характер работы: удаленная работа, посменная работа, гибридная
Обновлено 3 недели назад