Працював в 13 компаніях 14 років
IT
Game-Designer
Endorphina
IT
10 місяців
07.2024 - до теперішнього часу
Game design (GDD, Copywriting), Guideline (with Concept/2D-Art), UI/UX
Game designer
Urmobi
IT
3 місяці
02.2024 - 05.2024
Game design (GDD, Level design, Balance), Guideline, UI/UX
Game designer
Freelance – Hyper Casual Games
IT
1 рік 3 місяці
09.2022 - 12.2023
Game design (formation of pitches and GDD), Guideline, UI/UX
Lead Game designer
Appside Games
IT
11 місяців
11.2021 - 10.2022
Game design – the formation of GDD, presentations, and theimplementation of prototypes, with related Concept/2D-Art, UI/UX.
Projects: many hyper casual projects in Playmarket/Appstore, as well 2 GameFi-projects on the WAX-blockchain
Game designer
Game Pack
IT
1 рік 8 місяців
02.2020 - 10.2021
Game design – the formation of GDD, presentations, and theimplementation of prototypes, with related Concept/2D-Art, UI/UX.
Projects: hyper casual projects for Playmarket/Appstore.
Lead Game designer
So Far So Fan
IT
1 рік 4 місяці
10.2018 - 02.2020
Game design, Concept/Scetch, Art-director, UI/UX.
Projects: Sugar Farm: Party hard (farm).
Game designer
Social Quantum
IT
1 рік 7 місяців
01.2017 - 08.2018
Game-Design, Concept/Sketch, UX.
Projects: Wild West - farm (farm), Ice Age World (farm).
Lead Artist
Mega Games (startup)
IT
9 місяців
12.2015 - 09.2016
Concept/Scetch, 2D-Art, UI/UX.
Projects: Age of Phoenix (strategy), Magic Gems (puzzle)
Lead Game designer
RoKITT Ukraine (startup)
IT
1 рік
01.2015 - 01.2016
Game design, Concept/Scetch, Art-director, UI/UX, Unity/Falsh-animation.
Projects: Polar Jam (arcade), Puxers (puzzle).
Game designer
NoName Lab
IT
1 рік
12.2013 - 12.2014
Game design, Concept/Scetch, 2D-Art, UI/UX, Unity/Falsh-animation.
Projects: Brave Ferret (fighting), Garb (platformer).
2D-Artist / Game designer
CloneFish
IT
1 рік
12.2012 - 12.2013
Concept/Scetch, 2D-Art, UI/UX, Game-Design.
Projects: Bubble Magic 3D (puzzle), No step back (slots).
2D-Artist
Playtika UA
IT
1 рік
12.2011 - 12.2012
Concept/Scetch, 2D-Art, UI/UX.
Projects: Slotomania - Rock History, Spooky School, Sports Fever, Happy Days (slots)
Caesars casino - Cleopatras Qest, Richie Rich, Liberty Bell, Dr. Madspin (slots).
2D-Artist
Gold development
IT
1 рік
12.2010 - 12.2011
Concept/Scetch, 2D-Art.
Projects: Megapolis (browser citybuilder), Wild West (browser farm)
* Facebook, VKontakte, OK.ru.
Ключова інформація
Game designer - the last 12 out of 15 years in gamedev are devoted to game design.
Key elements of my role:
a) Creative game designer: im gushing with ideas, improvising with solutions, and supporting the narrative in every detail;
b) Drawing game designer: as well as preparing sketches and mockups for the team, my concept work is based on visualization - which provides a holistic connection between mechanics, lore, balance, and overall pitch.
Work experience covers almost all stages of project implementation: market analysis, concepting mechanics and features, prototyping, lore and copywriting, balance, monetization.
Associated skills:
Concept/2D artist – sketches/storyboard, characters/props, icons, pos-materials, creatives;
Animation - vision and understanding of the implementation of animations and VFX;
UI/UX - mockups and sketches, CJ-cards, usability and nativeness in interface development.
Навчався в 1 закладі
Youth Education Center
Accounting
Kherson, 2003
Володіє мовами
Англійська
середній
Російська
вільно
Може проходити співбесіду на цій мові
Може проходити співбесіду на цій мові
Українська
рідна
Може проходити співбесіду на цій мові
Може проходити співбесіду на цій мові
Курси, тренінги, сертифікати
National Technical University
Web-design
Interregional Academy of Personnel Management
Psychology and social analytics
Додаткова інформація
Компьютерные навыки
Adobe Photoshop, Unity, Jira, Asana, Monday, Confluence, AnimStudio, IcoFx,...
Цель
The embodiment of creative and material ambitions in profitable gaming masterpieces.
Виктор
Виктор
Game-Designer

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