Працював в 1 компанії   1 рік 1 місяць

IT

Unity developer

Pixel Master Entertainment

IT

1 рік 1 місяць

07.2022 - 07.2023

  • I have worked with physical joints to add the ability to knock down street poles, trees, and other environmental objects.
  • Implemented a reward system using decorators to combine different rewards, such as daily rewards, subscription packs, and level finish rewards. Implemented basic currency reward, hard currency reward, and new cars reward.
  • Improved car controller, overall car stability, and feeling of control.Picked the optimal center of gravity values, wheel configurations, and other parameters.
  • Implemented different ways to purchase a car: basic currency, hard currency, or watching some amount of rewarded ads.
  • Used nav mesh and bot controller to add artificial players to the game.
  • Implemented complex in-game event animations, and simple UI animations using the DoTween library. Used fluent builder pattern to wrap DoTween functions.
  • Discussed future update plans with the team based on current game analytics and user interest. Used user conversion funnel provided by gathered in-game analytics.
  • Implemented custom editors for quickly setting up new cars in the game. Implemented other minor custom editors for colleagues to help reduce their work time such as material replacer for many objects in the scene.
  • Google Play/App Store in-app purchases/subscription integration.
  • Ads integration. Clever Ads Solutions, IronSource. Implemented abstract factory to quickly change between different mediations.
  • Analytics integration(Flurry, Firebase) to gather anonymous data to get an understanding of how our updates influence the user. What they like and what they don't to better plan our future updates.
  • Reviewed pull requests from colleagues.
  • Refactored legacy code with the near future updates in mind.Determined the axis of change.
  • Worked on the project simultaneously with a game designer.Communicated a lot to get work done as quickly and optimally as possible.
  • Profiled builds to find performance bottlenecks.

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Київський національний університет імені Тараса Шевченка

ФКНК, прикладна математика

Киев, 2024

Володіє мовами

Англійська

вище середнього

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повна зайнятість

Оновлено 2 роки тому