Працював в 1 компанії 2 роки 2 місяці
IT
Unity Trainee Developer
AGAWA
IT
2 роки 1 місяць
12.2022 - до теперішнього часу
Project work
Ключова інформація
HARD SKILLS
- Knowledge of object-oriented programming (OOP)
- Basic knowladge C# and .NET framework & Unity
- Skilled in basic programming algorithms and data structures;
- Understanding of Design Patterns (including SOLID)
- Using relational DB concepts and SQL
- Basic knowledge of Platform internals(understanding of reference and value types, asynchronous tasks, and synchronization primitives)
- Experienc using Visual studio and Unity
- People management (more then 1500 people)
Навчався в 2 закладах
Международный Институт Бизнеса (MBA)
GENERAL MBA
Киев, 2022
Харьковский национальный университет радиоэлектроники
Инженер радиоэлектронных систем, радиотехнический
Украина, Харьков, 2015
Володіє мовами
Англійська
середній
Активно изучаю
Курси, тренінги, сертифікати
Unity Developer Course
2022
* UNITY * 2D & 3D * C# * PHOTON * AI * ARC# Basics
- Advanced C#
- Creating programs in C# Unity interface
- Unity Objects Scripting in Unity
- Creating Programs in Unity C# Multiplayer games Animation creation Creating 2D games
- Android Game Development
- Adding game services
- 3D game creation: environment, smart enemies, completion
- Game publication in stores Augmented reality in Unity
- AR programs and games
C# Language
2022
* VISUAL STUDIO * .NET FRAMEWORK * SOLID
- Basic structures: information output
- Variables and Data Types in C#
- Math operations in C# Conditional statements (if-else)
- Switch-case operators
- Loop statements: for, while, and do whileData arrays: one-dimensional and multidimensional
- Generics: the foreach loop for working with arrays
- Class methods: creating functions
- Working with files and strings
- Exception handling: try-catch statements
- Class creation: introduction to C# OOP
- Class creation and objects
- Class constructors: static modifiers The This pointer in classes
- Get and Set accessorsCla
Basics of programming С#
2022
* VISUAL STUDIO * .NET FRAMEWORK * SOLID
- Introduction to C# Mistakes
- Branching
- Cycles
- Arrays
- Collections, strings, files Testing
- Complexity of algorithms
- Recursive Algorithms
- Search and sort Workshop
- Basics of OOP Inheritance
- Data integrity Structures
Александр Сергеевич
Александр Сергеевич
Unity Trainee/Junior Developer
Харків
Активно шукає роботу
повна зайнятість, неповна зайнятість
Характер роботи: віддалена робота, стажування / практика, позмінна робота
Оновлено 2 дні тому